Computer, Keyboard, and Related Technology (GC)

Summary

The Graduate Certificate in Computer, Keyboard, and Related Technology is an Educational Technology Endorsement that responds to the growing needs of P-16 education in providing instruction and training for the technological environment. Program emphasis is educational technology integration in the classroom. Courses are presented online through the university course management system. Students must complete courses within the licensure program, plus a 40-hour practicum experience. Students must have a current Minnesota teaching license or they must be enrolled in approved Minnesota Teacher Education Programs to obtain a Minnesota teaching license. 

Catalog Year

2020-2021

Degree

Certificate

Total Credits

10

Locations

Online

Program Requirements

Common Core

This course includes in-depth modules presenting various applications for the classroom. Current software applications and hybrids will be explored to determine the strengths and weaknesses of each. This course establishes both theoretical and practical application and integration of technology into the classroom.

Prerequisites: none

Students will identify, analyze, and evaluate the processes and strategies necessary for creating and maintaining technology system administration, including: documentation, financial planning, hardware and software, roles necessary for successful implementation. Students will research, design, and create technology plans using data driven decision making strategies, processes and procedures.

Prerequisites: none

This 40 hour field experiences will provide opportunities for practicing teachers with a current MN Teaching license to put theory into practice in a K-12 environment. During field experiences candidates will become familiar with specific school-related issues, technologies, strategies to assist students in learning and apply strategies to help students study and learn within the classroom environment.

Prerequisites: none

All formats of information technology for educational settings-learning about interactive video, microcomputers, computer networks, Internet, electronic information including bibliographic data bases, electronic newspapers, online encyclopedias, and distance education.

Prerequisites: none